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As the only class with access to healing grenades and field rebirth technology, Combat Medics are responsible not only for their own lives, but the lives of their squadmates as well. With access to a versatile range of weapons and grenades, Combat Medics function as ideal squad members and flexible all-around soldiers.
 
As the only class with access to healing grenades and field rebirth technology, Combat Medics are responsible not only for their own lives, but the lives of their squadmates as well. With access to a versatile range of weapons and grenades, Combat Medics function as ideal squad members and flexible all-around soldiers.
   
== [[:Category:Combat medic equipment|Equipment]] ==
+
== [[Equipment]] ==
=== [[:Category:Combat medic weapons|Weapons]] ===
+
=== [[Weapons]] ===
  +
=== Primary Weapons ===
*[[:Category:Pistols|Pistol]]
 
  +
*[[Assault Rifles]]
*[[:Category:Shotguns|Shotgun]]
+
*[[Shotguns]]
*[[:Category:Carbines|Carbine]]
 
  +
*[[Submachine Guns]]
*[[:Category:Assault rifles|Rifle]]
 
  +
=== Secondary Weopons ===
 
*[[Pistols]]
  +
*[[Crossbows]]
  +
  +
=== [[Abilities]] ===
  +
This is an ability that heals all allies in your radius including yourself.
  +
*[[Nano-Regen Device]]
   
 
=== [[Tools]] ===
 
=== [[Tools]] ===
  +
Used to heal allies.
*[[Medical Applicator]]
 
*[[AOE Medical Applicator]]
+
*[[Medical Applicator]]
  +
*[[Revive Grenade]]
 
  +
=== [[Suit Modifications]] ===
  +
By spending certification points, a Combat medic can expand the capabilities of their suit in the following ways:
  +
*[[Advanced Shield Capacitor]]
  +
*[[Flak Armor]]
  +
*[[Grenade Bandolier]]
  +
*[[Nanoweave Armor]]
  +
*[[Ammunition Belt]]
  +
 
=== [[Grenades]] ===
  +
The combat medic focuses on healing grenades.
  +
*[[Frag Grenades]]
 
*[[Nanite Healing Grenade]]
 
*[[Nanite Revive Grenade]]
  +
  +
=== [[Utilities]] ===
  +
*[[C-4]]
 
*[[Medical Kit]]
  +
*[[Restoration Kit]]
   
=== [[Explosives]] ===
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=== [[Passive Systems]] ===
  +
Used to heal anyone in the same vehicle as the medic.
*[[Grenades]]
 
  +
*[[Triage]]
**[[Frag Grenade|Fragmentation]]
 
**[[Revive Grenade|Revive]]
 
**[[Healing Grenade|Healing]]
 
**[[Flash Grenade|Flash]]
 
**[[Smoke Grenade|Smoke]]
 
   
 
== Starting Gear ==
 
== Starting Gear ==

Revision as of 01:16, 10 April 2014

Class CombatMedic NC

NC Combat Medic

Class CombatMedic TR

TRCombat Medic

Class CombatMedic VS

VS Combat Medic

Combat Medic

As the only class with access to healing grenades and field rebirth technology, Combat Medics are responsible not only for their own lives, but the lives of their squadmates as well. With access to a versatile range of weapons and grenades, Combat Medics function as ideal squad members and flexible all-around soldiers.

Equipment

Weapons

Primary Weapons

Secondary Weopons

  • Pistols
  • Crossbows

Abilities

This is an ability that heals all allies in your radius including yourself.

Tools

Used to heal allies.

Suit Modifications

By spending certification points, a Combat medic can expand the capabilities of their suit in the following ways:

  • Advanced Shield Capacitor
  • Flak Armor
  • Grenade Bandolier
  • Nanoweave Armor
  • Ammunition Belt

Grenades

The combat medic focuses on healing grenades.

  • Frag Grenades
  • Nanite Healing Grenade
  • Nanite Revive Grenade

Utilities

Passive Systems

Used to heal anyone in the same vehicle as the medic.

  • Triage

Starting Gear

Slot New Conglomerate Terran Republic Vanu Sovereignty
Primary weapon Gauss Rifle T1 Cycler Pulsar
Secondary weapon Mag-Shot TX1 Repeater Beamer
Tool Medical Applicator Medical Applicator Medical Applicator
Melee Mag-Cutter Chainblade Force-Blade
Ability Nano-Regen Device Nano-Regen Device Nano-Regen Device
Shield NC-M001 Personal Shield Unit TR-M001 Personal Shield Unit VS-M001 Personal Shield Unit
Grenade 1/3 Frag Grenade 1/3 Frag Grenade 1/3 Frag Grenade